Consumables
Flower Tea
A healthy sip of tea.
- Health restored
- +20
- Share of a full health bar
- 20%
Measured against the 100 health a mechanic starts with.
With every health perk earned the bar reaches 125, so the same meal fills less of it.
| Source | Chance | Amount |
|---|---|---|
| Common loot crate in the starting areaContainer | 2 × 10%–20% | 1–3 |
| Ruin chest in the starting areaContainer | 4 × 10%–20% | 1–3 |
| Common loot crateContainer | 4 × 3.6%–12.5% | 1–2 |
| Common loot crateContainer · Only in Underground | 4 × 3.6%–12.5% | 1–2 |
| Common loot crateContainer · Only in Warehouses | 4 × 2.9%–13.3% | 1–2 |
| Epic loot crateContainer · Also drops in Warehouses | 4 × 4.2%–13.3% | 1–2 |
| Epic loot crateContainer · Only in Underground | 3 × 4.2%–13.3% | 1–2 |
| Legendary loot crateContainer · Only in Warehouses | 13.3% | 1–2 |
| Ruin chestContainer | 11.7% | 1–2 |
| Restocking ruin chestContainer | 11.7% | 1–2 |
Each figure is the chance of one roll, not the chance per run. A source rolls several times and some rolls can come up empty.
Chances assume every seed tier and quest unlock is already earned and nothing has been drawn yet. An unmet condition removes entries and raises the chance of what is left.